glTexImage[n]D[EXT]( ... );
glEnable( GL_TEXTURE_[n]D[_EXT] );
glPixelTexGenSGIX( { GL_NONE, GL_RGB, GL_RGBA } );
Fragment Value |
GL_PIXEL_TEX_GEN_MODE_SGIX
| ||
---|---|---|---|
GL_NONE
|
GL_RGB
|
GL_RGBA
| |
Red Green Blue Alpha S texture coordinate T texture coordinate R texture coordinate Q texture coordinate |
R G B A CRP's CRP's CRP's CRP's |
CRP's CRP's CRP's A R G B CRP's |
CRP's CRP's CRP's CRP's R G B A |